FLUID HORSE
Horse POP Fluid render made using Houdini. (Only simulation made, model found online)
Made this using POP Simulation in Houdini and rendered it with Mantra
NEON
Motion Graphics piece made while experimenting with geometry nodes in Blender 3.0!
First time playing with geometry nodes, 3D scanned my body and animated it to push forwards, made moving lights with raycast nodes!
FALLING TOKENS
Motion Graphics piece made using illustrator and Blender
BALLS
Ball simlation created using houdini and mantra rendering