toy mania
In Toy Mania, your objective is to make the ball reach the goal boat using various intricate component placements. Use your arsenal on the right to drag and drop the components on to your screen and find ways to get the ball in!
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Director/3D ARTIST/TECHNICAL ARTIST
Toy Mania is a child centric game in which the player must use the tools they have to get the ball into the boat, with each level getting progressively harder. I was both the lead coordinator and artist for the game. I acted as the main bridge between different departments within the team in connecting all aspects of the game, and was the sole asset creator as well. The items, wall blocks, and shaders were all created by me and were made to fit the overall children theme.
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Assets were made using Blender and the shaders were created using Unity’s shader graph.
Check out some of the work in progresses!